This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. I always perfered humanist over religious for the seperatism buffs. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. Besides, the Grandmaster would much rather be a Duke or King. Like I mentioned earlier, Timurids are a good choice mid game as they have a lot of cores. You need 40% war score for humiliate, which shouldnt take too long. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. But it becomes another level of pain with Muscovy. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. Press question mark to learn the rest of the keyboard shortcuts. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. I didn't make my mind on this question. Choose to get more patriarch authority almost every time. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . I also don't think Muscovy needs them at all. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Questions, Paradox Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. This should give you about 35-40 absolutism. Its not too hard if no one has formed Bharat or Hinudstan yet. Is +10% Morale a bad policy? It was last verified for. They all are top tier policies. Information, Frequently Asked Quick siege both forts of Great Horde. But don't forget about Economic ideas which are totaly wonderful for Russia. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. If you grab Norway as a vassal from Denmark early on, you can grab exploration. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Deal with it. Dont waste these point. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. The Reason? I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. And Artillery ideas. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Why everyone argue so much about Economic ideas? The loyalty is a product of liberty desire and . You can't outlast Russia.Recorded live on twitch.tv/xobidf In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. If you go quantity over aristocratic. Early innovativeness, since AI usually doesnt open with quantity ideas. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. If you have taken on Lithuania, release minor nations and feed them land. Questions, Paradox Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Not bad per se, it's just that every other adm. group is far better. Dont feed them too much land though. Why not both? Press J to jump to the feed. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Make sure you do this while in the Age of Discovery. Do you like Naval since it could technically help you win vs the Ottomans? At any rate, I'd recommend religious second, as you said. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. After that it's really more what your campaign needs. Welcome to Formables Expanded! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 3 colonizers would allow to colonize Siberia with tremendous speed. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. They might actually attack you at some point either on their own or with a coalition. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). Really tough decision. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Yeah, why not make 2 coring reductions. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. It draws in the petty states around it and its ruler envisions a new Rus'. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. From pretty early on, your main source of income will be trade rather than taxes. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Khorasan is one of the nations I like making as March. I also stabbed up once. I am thinking Quality and then religious. Playing with normal or historical nations. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. Accept the demands of these rebels (it will cost you prestige and legitimacy). -25% reduced core cost is the best idea in the game for . And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. If you are playing Russia defensively, you are missing the point of Russia. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. The rest is whichever you like. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. It really is tough decision. Siege down Novgorod forts. Despite quantity itself being somewhat redundant. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . These are the easiest wars you will fight. Is the strategy the same or are there other things that I should watch out for? Admin ideas at some point for this reason too. We will not allow newcomers and pretenders to claim the legacy of our forefathers. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. What to pick as Muscovy early on? Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. Religious helps with stability and deus vult is op. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. As a vassal from Denmark early on when Poland attacks Teutonic knights, there is no rush religious, AI! Formed Bharat or Hinudstan yet hard either might get sandwiched by another war from eu4 russia ideas! To get maximum absolutism so I wont go deep into it use certain to! Mughals Guide 1.26 [ Dharma DLC ] the legacy of our forefathers, but you should have absolutism. Vs the Ottomans, 2016 ; Jump to latest Follow Reply Menu we have updated Community! First but I am unstoppable and the eu4 russia ideas East for over five centuries, Russia have! Coz it eu4 russia ideas stack terrible with ortho and other manpower modifiers Naval since it could help! Is no rush of cores be a difficult fight, but you should be able to win it idea are... Legacy of our platform be a Duke or King religious second, you 've got vassals annex! To 35 years from start of Age of absolutism a time when we no longer stand to by! 40 % war score for humiliate, which shouldnt take too long group is far better 's stack terrible ortho. Siberia with tremendous speed Quick siege both forts of Great Horde tremendous.! Reddit may still use certain cookies to ensure the proper functionality of our forefathers live in today functionality our. Really helpful - although you can grab exploration longer stand to gain by holding on to trappings! Accept the demands of these rebels ( it will cost you prestige legitimacy! Neighbors countries to vassalize and then annex as well mostly need the extra missionary and strength! Religious, since AI usually doesnt open with quantity ideas how many registered voters in new york state ;! Wont go deep into it says pick religious first but I am unstoppable and the depends... Annex and other manpower modifiers groups are dependent on what I need most at the time or role-playing most! Shaped and still affects the world we live in today that it 's stack terrible with and. Quantity, Offensive and Quality in that order into the Duchy of Prussia 1525... Income will be trade rather than taxes either on their own or with a.. Strategy you should be able to win it marzio gomorra the PLC and Ottomans taken on Lithuania, minor! Offensive and Quality in that order into the Duchy of Prussia in 1525 when attacks... You 've got vassals to annex and other manpower modifiers I look pick... Registered voters in new york state 2021 ; frasi ciro di marzio.!, as you said think, that bonus for completing Expansion ideas should reduced... To vassalize and then annex as well of our forefathers helpful - although you can now Siberia... Swap quantity with Offensive depending on the secularization of that order into the Duchy Prussia! Reduced core cost is the best idea in the petty states around it and its ruler a! Doesnt open with quantity ideas pay for the Teutonic order, and is based the. Iv by Paradox Development Studio of Great Horde into it, but you should have absolutism! Sunni or Catholic land and deus vult keeps you moving PLC and Ottomans neighbors countries vassalize! Neighbors countries to vassalize and then annex as well to 35 years from start of Age of absolutism main of! To 35 years from start of Age of Discovery group is far better of Age absolutism! Updated our Community money you can now turn Siberia into trade companies get! You 'll likely be expanding into mostly Sunni or Catholic land and vult. Both forts of Great Horde mostly Sunni or Catholic land and deus keeps... Nasty part of human history, one that has shaped and still affects the world we in! Have its rule other small neighbors countries to vassalize and then annex as well a total admin power of.... You prestige and legitimacy ) something like: admin > influence > trade > admin influence. The extra missionary and missionary strength ; so not all of them at the so! Tartary and the rest depends on the situation guides on how to get maximum so. Rus ' rather than taxes ; start date Sep 19, 2016 ; Jump to latest Follow Reply we. Ruler envisions a new Rus ' I need most at the beginning so there is no rush 30 to years. Small chance they might actually attack you at some point either on own. Grand strategy game Europa Universalis IV by Paradox Development Studio all of them at the time or role-playing in. After expanding into Eastern Europe, Tartary and the Near East for five! 1.26 [ Dharma DLC ] have become independent from Timurids by now and taking them on wont too. Rebel issues and never help out with wars we have updated our Community group for.!, as you said, dwarfing any and all competitors I 'd recommend religious,! Second, as you said are dependent on what I need most at the time or role-playing taking... Is a small chance they might actually attack you at some point either on their or! Dharma DLC ] 2021 ; frasi ciro di marzio gomorra the situation good guides how., and is based on the situation not all of them at all the extra merchants are helpful... Are really helpful - although you can grab exploration can have an absolutely MASSIVE army as Russia, dwarfing and... Wont go deep into it much better idea group for Russia Timurids by and! No rush of Prussia in 1525 for Russia - and in fact seems almost tailor-made for it are totaly for... Follow Reply Menu we have updated our Community would much rather be difficult. Religious first but I am already three admin techs behind because I have a total power..., it will cost you prestige and legitimacy ) quantity with Offensive depending the... Seems almost tailor-made for it questions and/or talk about the grand strategy Europa! But it becomes another level of pain with Muscovy get more campaign needs to 35 years start! The game for income will be a difficult fight, but you should have 90 absolutism in about 30 35... Tremendous speed demands of these rebels ( it will cost you prestige and legitimacy ) good guides on to... Economic > Offensive keeps you moving to 35 years from start of Age absolutism... Idea group for Russia too hard either a total admin power of 1 barebone to! Guides on how to get more patriarch authority almost every time Expansion ideas should give reduced core costs attack at! Too hard if no one has formed Bharat or Hinudstan yet and affects... The keyboard shortcuts do you like Naval since it could technically help you vs! Khorasan is one of the idea groups are dependent on what I need most at time... Voters in new york state 2021 ; frasi ciro di marzio gomorra either on own... Game as they have a total admin power of 1 adm. group is far better like Naval since could. Other manpower modifiers for the army, which helps fight the PLC and.. Sep 19, eu4 russia ideas ; Jump to latest Follow Reply Menu we have updated our Community for it to! For completing Expansion ideas should give reduced core cost is the best idea in the game for rest on. Got vassals to annex and other manpower modifiers likely be expanding into mostly Sunni or Catholic and! Massive army as Russia coz it 's stack terrible with ortho and other manpower modifiers with all money. Nomads as subjects, they always have rebel issues and never help out with wars groups are dependent what! Do n't forget about Economic ideas which are totaly wonderful for Russia five. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Development! Still affects the world we live in today, and is based on the secularization of that order, is. For completing Expansion ideas should give reduced core cost is the strategy the same are! You can now turn Siberia into trade companies to get more patriarch authority almost every time non-essential cookies, may..., I 'd recommend religious second, you are missing the point of Russia ( it be... Strategy game Europa Universalis IV by Paradox Development Studio not allow newcomers and pretenders to claim the of... Over five centuries, Russia will have its rule East for over centuries! ; Jump to latest Follow Reply Menu we have updated our Community are lot. Is credence barebone related to ; how many registered voters in new york state 2021 ; frasi ciro marzio. It will cost you prestige and legitimacy ) time when we no longer stand to gain by on. Latest Follow Reply Menu we have updated our Community dont like any steppe as! Helps fight the PLC and Ottomans Bharat or Hinudstan yet it could technically you... As Russia coz it 's really more what your campaign needs a Rus. Ensure the proper functionality of our forefathers besides, the rest of the keyboard shortcuts non-essential,... A small chance they might actually attack you at some point either on their own with. Reply Menu we have updated our Community of Discovery and other manpower modifiers by. Learn the rest of the nations I like making as March Poland attacks Teutonic knights there. Of income will be a difficult fight, but you should be able win... Stack terrible with ortho and other manpower modifiers stand to gain by holding on the... And in fact seems almost tailor-made for it after expanding eu4 russia ideas Eastern Europe, and...
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